Lamp with Seashells

Shell Material in Substance Painter
Shell Material in Substance Painter

Painting Shell Material onto Model

Drawn Height and Base Color Maps
Drawn Height and Base Color Maps

I drew several variations of shells in Photoshop an distributed them for both a base color map and a black and white height map.

UE4 Lampshade Material
UE4 Lampshade Material

I created this double sided lampshade material in UE4.

Software used:

-3DS Max

-Substance Designer

-Substance Painter

-Unreal Engine 4

-Photoshop

The Process:

Reptilian 3D Creature Design created, rendered, and animated in 3D Studio Max
Reptilian 3D Creature Design created, rendered, and animated in 3D Studio Max
Reptilian 3D Creature Design created, rendered, and animated in 3D Studio Max