Cottage Exterior

3D Studio Max and Vray Exterior Model and Rendering Showing the Back Porch of a Cottage in the Woods Surrounded by Trees
Rear Elevation
Rear Elevation

Original 1997 hand-drawn blueprints for the rear elevation. I used this to accurately model the back of the cottage.

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Back
Back

A viewport screenshot of the back view, showing the model and lighting before rendering.

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Front Elevation
Front Elevation

Original 1997 hand-drawn blueprints for the front elevation. I used this to accurately model the front of the cottage.

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Front
Front

A viewport screenshot of the front view, showing the model and lighting before rendering.

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Modeling
Modeling

This image shows how I modeled each face of the building. Using a plane with the blueprint image mapped on as a guideline, I modeled the building with splines and edit poly modifiers.

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Lighting
Lighting

Image showing one of the spherical vray lights I used for lighting the exterior porch.

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3D Studio Max and Vray Exterior Model and Rendering Showing the Front Porch of a Cottage in the Woods Surrounded by Trees

         These renderings depict my father's house in Wilmington, Ohio. It was built in 1998 and one day I found the original blueprints stashed away in a cabinet. Though they were a little faded with a few tears here and there, they were still easy to read. I walked around the inside and outside of the building taking pictures. In addition to being a fun personal project it was also good practice for my job where I produce architectural renderings for clients.

        I created the project in 3D Studio Max and rendered it using Vray. I modeled the sides of the cottage first, using the elevations and the first floor plan. With the photos for reference, I created the materials, objects, and surroundings. I rendered several channels along with the RGB, such as raw reflection, refraction, and lighting which I put together to create the final image in Photoshop.

The Process: