In Progress-Unreal Engine 4 Beach House Scene  for VR

Reptilian 3D Creature Design created, rendered, and animated in 3D Studio Max
Linear Stair Brush
Linear Stair Brush

Placeholder UE4 brush for stairs with simple wood texture applied

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Wood Floor Substance Designer
Wood Floor Substance Designer

Luminance variation and random seed parameters are exposed for editing in UE4

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More Furniture Models
More Furniture Models

A few more furniture models from 3DS Max. You can see the ottoman on the right in its low poly form before adding the ZBrush normal detail.

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Spotlight
Spotlight

Temporary solution for the exterior until I figure something else out. The spotlight shining onto the plane creates the bright light effect outside the windows.

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Wall Wood
Wall Wood

Another SD material, this time for the wall and ceiling. I painting the individual planks with this material in Substance Painter.

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Wall in Progress
Wall in Progress

Adding the planks with their unique textures onto the wall

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The Process:

Reptilian 3D Creature Design created, rendered, and animated in 3D Studio Max

           This is the second addition to a series of Unreal 4 projects that I'm currently working on.  I have the HTC Vive that I am regularly testing the scene in. I'm once again using Substance Designer and Substance Painter to create materials, but I've also recently started using ZBrush normal mapping to create more organic shapes such as folds.

            As you can see this project is still in the early phases, with most of the assets still needing textures and many of them still needing to be modeled. I've been paying much closer attention to the poly count in this scene that I did for my Vray cottage renders.

Reptilian 3D Creature Design created, rendered, and animated in 3D Studio Max
Reptilian 3D Creature Design created, rendered, and animated in 3D Studio Max
Reptilian 3D Creature Design created, rendered, and animated in 3D Studio Max
Reptilian 3D Creature Design created, rendered, and animated in 3D Studio Max

UE4 Viewport Screenshots (Preview Lighting)

Substance Designer: Wicker Tiles

3D Studio Max: Furniture Models

ZBrush: Sculpting Folds

Substance Painter: Doorframe